Tanzania - Business creation project
Participation
individuelle
SMILE APPLICATION
SMILE is a platform dealing in selling entertainment content in the form of animated audio series (Novels) which include subtitles, graphic design and translation also a video documentaries. Smile application 80% of the content is free.
Documents
SMILE APPLICATION
Décrivez votre projet en quelques mots
SMILE is a platform dealing in selling entertainment content in the form of animated audio series (Novels) which include subtitles, graphic design and translation also a video documentaries. Smile application 80% of the content is free.
01.01 Décrivez votre projet en détail
SMILE’s entertainment application will be dealing with selling creative content in the form of audio and Video including Novels, Friction stories, and storytelling through series designed with animation, graphics design, translation and subtitles but also publishing documentaries, podcasts and TV programs, the content will be accessible free by 80%. 70% will be African content (local) and 30% Other Foreign Content (International). SMILE’s ideal customers are young people aged 19- to 35 (60% women and 40% men) and adults aged 36 to 55 years (women 35% & men 65%) who love reading, watching and listening to entertainment content. Users will have four options to access content 1. Free unlocked Episode per series every 12 hours 2. View ads to unlock the next episode 3. Buy coins 4. Subscription services. We are aiming to protect and promote African talents and content and increase employment opportunities by providing the best content and 234 job contracts for writers and content creators.
01.02 Quel est le problème principal que vous essayez de résoudre ?
According to 2024 statistics around 36 million people in Africa are not employed among them they have been gifted with African talents in creative sector writing and designing and content creation based on African context but no platform to sell and promote their work and talents, furthermore Entertainment App usage in Africa per minute is 11.5% where for African who loves Novels, African entertainment content or African stories findS all available entertainment webs/apps 99% give you novels and entertainment stories based on Western context only.
01.03 Dites-nous quels sont les principaux avantages et/ou bénéfices de l'utilisation du produit/service que vous souhaitez fournir par votre projet (au moins 3).
When the user will be using the smile application to be entertained and remain with unforgettable smiles and memories as we stimulate their sense of emotions and thoughts. But will be contributing to three areas 1. Increase Job Opportunities for talented creative youth. 2. Protect and promote African Talents and Content. 3. Contribute to solving community challenges through 10% of Smile's annual profit will be given to community initiatives.
01.04 Veuillez décrire précisément à qui s'adressera le produit/service de votre projet. Quels sont les bénéficiaires visés ?
The smile beneficiaries will be Youth 60%, Youth with disabilities 30% aged (15-35) and Adults 10% aged (36-50). Who have passion/talent for Writing novels, Stories, designing and content creation specific to the creative industry.
01.05 Quand avez-vous commencé à travailler sur votre projet ?
23/01/2022
01.06 Combien y a-t-il de propriétaires sur votre projet en plus de vous ?
5
01.07 Parmi les autres propriétaires, combien sont des femmes ?
2
01.08 Veuillez décrire le profil des autres propriétaires de votre projet (compétences, expérience, etc.).
Mujuni Baitani Chief of Finance (BBA) Skills in Project Managements, Fundraising with 4 years experience in business and 7 years in non-profit organazation Varfomeeva Maskimovna International Coordinator & Public Relation ( MAIR) Skills in sustainable Energy Projects and Arts Performance with 6 years experience Anna Richard Communt Relation Manager -Bachelor of Arts in Develeopment Studies (BA DS) Skils in community project management 3 years expert in Digital Content Creation Deaogratius Mwakyusa Head of IT ((BCS) Skills in Paython language and experts in Backhend and FrontEnd Charles Chanya Head of Creative (MBM) Lecture with expertise on Content creation and Tv programs
01.09 Si vous avez un site web, une page sur les médias sociaux (Facebook, Instagram, Linkedin...) ou une application, veuillez fournir le(s) lien(s) ici :
01.10 Quel est le secteur d'activité qui décrit le mieux votre projet ?
Autre : Creative Industry
02.01.01 Mon projet contribue à l'objectif 'Pas de pauvreté'
7 - Tout à fait d'accord
02.01.02 Justification de la contribution de mon projet
We are making sure to provide employment opportunities to every talented so they can benefit from their talents by escaping poverty prison and being able to support the welfare of their families. But also the world focuses on providing opportunities to professionals and forgets the higher number of people living with disabilities mostly in Africa they have been excluded from education opportunities and are living life in extreme poverty but blessed with creative talents they can use to earn income.
02.02.01 Mon projet contribue à l'objectif 'Faim Zéro'
4
02.02.02 Justification de la contribution de mon projet
Non répondu02.03.01 Mon projet contribue à l'objectif 'Bonne Santé et Bien Être'
3
02.03.02 Justification de la contribution de mon projet
Non répondu02.04.01 Mon projet contribue à l'objectif 'Éducaiton de Qualité'
3
02.04.02 Justification de la contribution de mon projet
Non répondu02.05.01 Mon projet contribue à l'objectif 'Égalité entre les Sexes'
6
02.05.02 Justification de la contribution de mon projet
We aim to empower all women and girls with talents through special programs designed for them and equal employment opportunities to our staff list.
02.06.01 Mon projet contribue à l'objectif 'Eau Propre et Assainissement'
2
02.06.02 Justification de la contribution de mon projet
Non répondu02.07.01 Mon projet contribue à l'objectif 'Énergie Propre et Abordable'
4
02.07.02 Justification de la contribution de mon projet
Non répondu02.08.01 Mon projet contribue à l'objectif 'Travail Décent et Croissance Économique'
7 - Tout à fait d'accord
02.08.02 Justification de la contribution de mon projet
We are targeting to provide 230 job contracts for writers and content creators by 2029 with good payment of their works submitted to be published in the application and provide other copyright benefits but also hire 34 permanent staff to carry out daily tasks with good salaries and decent working environments.
02.09.01 Mon projet contribue à l'objectif 'Industrie, Innovaiton et Infrastructure'
4
02.09.02 Justification de la contribution de mon projet
Non répondu02.10.01 Mon projet contribue à l'objectif 'Réduction des Inégalités'
4
02.10.02 Justification de la contribution de mon projet
Non répondu02.11.01 Mon projet contribue à l'objectif 'Villes et Communautés Durables'
3
02.11.02 Justification de la contribution de mon projet
Non répondu02.12.01 Mon projet contribue à l'objectif 'Consommation et Production Responsable'
4
02.12.02 Justification de la contribution de mon projet
Non répondu02.13.01 Mon projet contribue à l'objectif 'Luttle contre les Changements Climatiques'
4
02.13.02 Justification de la contribution de mon projet
Non répondu02.14.01 Mon projet contribue à l'objectif 'Vie Sous-Marine'
2
02.14.02 Justification de la contribution de mon projet
Non répondu02.15.01 Mon projetp contribue à l'objectif 'Vie Terrestre'
4
02.15.02 Justification de la contribution de mon projet
Non répondu02.16.01 Mon projet contribue à l'objectif 'Paix, Justice et Institutions Efficaces'
2
02.16.02 Justification de la contribution de mon projet
Non répondu02.17.01 Mon projet contribue à l'objectif 'Parteneriats pour la Réalisation des Objectifs'
6
02.17.02 Justification de la contribution de mon projet
The 10% of Smile’s Annual profit will be distributed to Institutions/Champions who implement community initiatives to solve the existing challenges. This will help other SDGs that are not linked directly with the smile operation to be met with other stakeholders.
05.01 Il existe un grand nombre de clients qui utilisent déjà un produit/service très similaire à celui que nous envisageons de créer.
6
05.02 Le produit/service que nous voulons créer représente un type de produit/service entièrement nouveau
4
05.03 Le produit/service que nous voulons créer pourrait être décrit comme une nouvelle technologie
4
05.04 Le produit/service que nous voulons créer est une amélioration d'un produit ou d'un service existant
4
05.05 Le produit/service que nous voulons créer pourrait être décrit comme une extension d'une gamme de produits ou de services
6
05.06 Le produit/service que nous voulons créer répond à une demande ou à un besoin qui n'a pas été satisfait par d'autres produits/services.
7 - Tout à fait d'accord
05.07 Le produit/service que nous voulons créer est une nouvelle version d'un ancien produit/service
5
05.08 Justification de mon projet
According to statistics, the number of eBook users worldwide is 1030 million and is expected to increase by 1123 million in 2027. A 2020 survey says that listeners prefer audiobooks 10-20 hours long. Women have purchased about 51.5% of the audiobooks, while men have purchased 48.5%. 56% of the population listens to audiobooks on smartphones, 26% on computers, and 14% on tablets.Subscription services like Audible state 41% of all audiobooks. The global audiobook market is predicted to grow at a CAGR of 24.4% in 2028. Fiction audiobooks are a big category, accounting for about 65% of all audiobook sales. SMILE will be the only African entertainment platform producing Swahili/African novels (audio stories) from different writers and content creators in one platform with multiple options of content. The Smile will provide novels to those who like/ prefer e-books based on African context that they can't find on the existing available entertainment platforms.
05.09 Qui sont vos principaux potentiels concurrents et qu'est-ce qui vous différencie d'eux ?
Pocket FM and Good fm entertainment companies offer customized Novel series content based on content western context customized with artwork or animation, although they’re typically at a very high price point given the labour-intensive process of creating custom content. Beyond that, one of the biggest competitive forces in the creative industry for SMILE is the convenience factor. story lovers may decide too late that they’d like an audio series, and opt for video series content. Smile Application Competitive Advantage 1. Content Availability of Local and international Novel Multiple options for users to listen and watch video and audio content 2. Affordability Four options to unlock episodes than the other three options from competitors. 3. Features Animated Audio Content Translation to local language Subtitles 4. Accessibility Online and Offline
10.06 Menez-vous des actions au sein de votre communauté pour promouvoir le rôle des femmes entrepreneurs ?
Through the Kijana Hai Foundation non-profit organisation l established in 2017,2021/2022, 60 women(widows, single mothers, women with disabilities and young women in Pemba- Zanzibar received entrepreneurship and financial management training skills training and mentorship, they are now running their own enterprize.
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